

METAL SLUG 3 REVIEW SERIES
The series has never been a disappointment in the audio department, and MS3 lives up to the legacy. Distinctive and satisfying sound effects lend muscle to the sonic assault, too. Metal Slug 3 employs lush orchestrations that match each stage's atmosphere-creepy music kicks in for the zombie stages, driving and heroic songs for boss battles. The difficulty could be a major turn-off for some players. Also, there's no boss life gauge, so you never know what attacks deal the most damage or when you're close to victory. If you're the type of player who doesn't consider it a job well done without rescuing each prisoner, you'll be hard pressed to find satisfaction here-in fact, you're often lucky if you can survive a mission while rescuing any prisoners. It's wicked hard, putting all your Slug skills to the test in nearly every major battle. However, even aces won't master this game easily. However, the established shoot/jump/bomb controls are otherwise as responsive as ever, and series vets will be able to dive in immediately. There's no better solution for the Neo control layout, but it's still awkward from time to time. You'll find no major upgrades in control here-just the standard challenge of moving in one direction while rotating a gun turret in another, as is the case with all Slug vehicles. As you might expect, repeat viewings really bring out the detail-and the sense of humor. There's a lot to take in, and it won't happen on your first few plays. It's all very detailed, quite smooth, and utterly gorgeous. Zombies slither and spit poison in great, disturbing detail crabs scuttle along menacingly entire worlds shift color as you progress through them.
METAL SLUG 3 REVIEW HOW TO
SNK picked up exactly where Nazca left off with the first few games, keeping the unique animation style intact and learning lessons from Metal Slug X on how to avoid slowdown (there's a tiny bit, but not enough to ding the score). It's hard to believe that the Neo hardware is as old as it is, yet still capable of pumping out incredible graphics. By the time you've completed all five missions, you'll have gone through land, sea, air, and where no Slug has gone before. Five new Slugs (Elephant, Ostrich, Marine, Drill, and Double-Jump) join the party, as do new armaments like Armor Piercers and Chili Peppers. Morden, Morden, Morden! Doesn't this evil dictator ever take a hint? Super-soldiers Marco, Tarma, Eri, and Fio are back to bring down the big bad boss using machine guns, rocket launchers, and a collection of Slugs-high-powered vehicles ranging from tanks and mechanical walkers to elephants and camels. These are just some of the formidable enemies you'll encounter in Metal Slug 3, which-against all sequel logic-actually tops its predecessors as the most action packed Slug in the series.
